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CGAL 6.2 - Geometric Object Generators
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#include <CGAL/point_generators_3.h>
The class Random_points_in_triangle_soup_3 is an input iterator creating points uniformly distributed inside a soup of triangles.
The triangle range must be valid and unchanged while the generator is used. Triangle are triple of indices refering to position of points in the input point range.
| PointRange | a model of the concepts RandomAccessContainer with value type begin a point from a CGAL kernel |
| TriangleRange | a model of the concept RandomAccessContainer, with value_type being a model of RandomAccessContainer with std::size_t as value_type. |
InputIterator PointGenerator CGAL::Random_points_in_cube_3<Point_3, Creator> CGAL::Random_points_in_triangle_3<Point_3, Creator> CGAL::Random_points_in_tetrahedron_3<Point_3, Creator> CGAL::Random_points_in_triangle_mesh_3<Point_3, TriangleMesh> CGAL::Random_points_in_tetrahedral_mesh_boundary_3<C3T3> CGAL::Random_points_in_tetrahedral_mesh_3<C3T3> CGAL::Random_points_in_triangles_2<Point_2> Types | |
| typedef std::input_iterator_tag | iterator_category |
| typedef Point_3 | value_type |
| typedef std::ptrdiff_t | difference_type |
| typedef const Point_3 * | pointer |
| typedef const Point_3 & | reference |
Functions | |
| Random_points_in_triangle_soup_3 (const PointRange &points, const TriangleRange &triangles, Random &rnd=get_default_random()) | |
creates an input iterator g generating points of type Point_3 uniformly distributed between the triangles of the range. | |
| std::pair< Point_3, std::size_t > | point_and_support () const |
| returns the last point generated and the id in the input range of the triangle used to generate that point. | |
| CGAL::Random_points_in_triangle_soup_3< PointRange, TriangleRange, Creator >::Random_points_in_triangle_soup_3 | ( | const PointRange & | points, |
| const TriangleRange & | triangles, | ||
| Random & | rnd = get_default_random() |
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creates an input iterator g generating points of type Point_3 uniformly distributed between the triangles of the range.
Each triangle has a probability to be chosen to hold the point depending on its area.