CGAL 6.0.1 - 2D Straight Skeleton and Polygon Offsetting
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Straight_skeleton_2/Low_level_API.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Polygon_2.h>
#include <CGAL/Polygon_2_algorithms.h>
#include <CGAL/Straight_skeleton_builder_2.h>
#include <CGAL/Polygon_offset_builder_2.h>
#include <CGAL/compute_outer_frame_margin.h>
#include <CGAL/Straight_skeleton_2/IO/print.h>
#include <memory>
#include <vector>
#include <cassert>
//
// This example illustrates how to use the CGAL Straight Skeleton package
// to construct an offset contour on the outside of a polygon
//
// This is the recommended kernel
typedef Kernel::Point_2 Point_2;
typedef CGAL::Polygon_2<Kernel> Contour;
typedef std::shared_ptr<Contour> ContourPtr;
typedef std::vector<ContourPtr> ContourSequence ;
typedef Ss::Halfedge_iterator Halfedge_iterator;
typedef Ss::Halfedge_handle Halfedge_handle;
typedef Ss::Vertex_handle Vertex_handle;
int main()
{
// A start-shaped polygon, oriented counter-clockwise as required for outer contours.
Point_2 pts[] = { Point_2(-1,-1)
, Point_2(0,-12)
, Point_2(1,-1)
, Point_2(12,0)
, Point_2(1,1)
, Point_2(0,12)
, Point_2(-1,1)
, Point_2(-12,0)
} ;
std::vector<Point_2> star(pts,pts+8);
// We want an offset contour in the outside.
// Since the package doesn't support that operation directly, we use the following trick:
// (1) Place the polygon as a hole of a big outer frame.
// (2) Construct the skeleton on the interior of that frame (with the polygon as a hole)
// (3) Construct the offset contours
// (4) Identify the offset contour that corresponds to the frame and remove it from the result
double offset = 3 ; // The offset distance
// First we need to determine the proper separation between the polygon and the frame.
// We use this helper function provided in the package.
std::optional<double> margin = CGAL::compute_outer_frame_margin(star.begin(),star.end(),offset);
// Proceed only if the margin was computed (an extremely sharp corner might cause overflow)
if ( margin )
{
// Get the bbox of the polygon
CGAL::Bbox_2 bbox = CGAL::bbox_2(star.begin(),star.end());
// Compute the boundaries of the frame
double fxmin = bbox.xmin() - *margin ;
double fxmax = bbox.xmax() + *margin ;
double fymin = bbox.ymin() - *margin ;
double fymax = bbox.ymax() + *margin ;
// Create the rectangular frame
Point_2 frame[4]= { Point_2(fxmin,fymin)
, Point_2(fxmax,fymin)
, Point_2(fxmax,fymax)
, Point_2(fxmin,fymax)
} ;
// Instantiate the skeleton builder
SsBuilder ssb ;
// Enter the frame
ssb.enter_contour(frame,frame+4);
// Enter the polygon as a hole of the frame (NOTE: as it is a hole we insert it in the opposite orientation)
ssb.enter_contour(star.rbegin(),star.rend());
// Construct the skeleton
std::shared_ptr<Ss> ss = ssb.construct_skeleton();
// Proceed only if the skeleton was correctly constructed.
if ( ss )
{
CGAL::Straight_skeletons_2::IO::print_straight_skeleton(*ss);
// Instantiate the container of offset contours
ContourSequence offset_contours ;
// Instantiate the offset builder with the skeleton
OffsetBuilder ob(*ss);
// Obtain the offset contours
ob.construct_offset_contours(offset, std::back_inserter(offset_contours));
// Locate the offset contour that corresponds to the frame
// That must be the outmost offset contour, which in turn must be the one
// with the largetst unsigned area.
ContourSequence::iterator f = offset_contours.end();
double lLargestArea = 0.0 ;
for (ContourSequence::iterator i = offset_contours.begin(); i != offset_contours.end(); ++ i )
{
double lArea = CGAL_NTS abs( (*i)->area() ) ; //Take abs() as Polygon_2::area() is signed.
if ( lArea > lLargestArea )
{
f = i ;
lLargestArea = lArea ;
}
}
// Remove the offset contour that corresponds to the frame.
offset_contours.erase(f);
CGAL::Straight_skeletons_2::IO::print_polygons(offset_contours);
}
}
return 0;
}
double ymax() const
double xmin() const
double ymin() const
double xmax() const
The class Polygon_offset_builder_2 encapsulates the construction of inward offset contours of a 2D si...
Definition: Polygon_offset_builder_2.h:20
Definition: Polygon_offset_builder_traits_2.h:17
The class Straight_skeleton_2 provides a model for the StraightSkeleton_2 concept which is the class ...
Definition: Straight_skeleton_2.h:178
The class Straight_skeleton_builder_2 encapsulates the construction of the 2D straight skeleton in th...
Definition: Straight_skeleton_builder_2.h:118
Definition: Straight_skeleton_builder_traits_2.h:17
Orientation orientation_2(ForwardIterator first, ForwardIterator last, const Traits &traits)
std::optional< typename Traits::FT > compute_outer_frame_margin(InputIterator first, InputIterator beyond, typename Traits::FT offset, const Traits &traits=Default_traits)
computes the separation required between a polygon and the outer frame used to obtain an exterior ske...
const CGAL::Orientation COUNTERCLOCKWISE