#include <CGAL/Simple_cartesian.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_VRML_1_ostream.h>
#include <iostream>
int main() {
Polyhedron P;
std::cin >> P;
CGAL::VRML_1_ostream out( std::cout);
out << P;
return ( std::cin && std::cout) ? 0 : 1;
}
A polyhedral surface Polyhedron_3 consists of vertices V, edges E, facets F and an incidence relation...
Definition: Polyhedron_3.h:113