CGAL 6.1 - 2D Triangulations
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Triangulation_2/colored_face.cpp
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/IO/Color.h>
#include <CGAL/Triangulation_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>
typedef CGAL::Triangulation_2<K,Tds> Triangulation;
typedef Triangulation::Face_handle Face_handle;
typedef Triangulation::Point Point;
int main() {
Triangulation t;
t.insert(Point(0,1));
t.insert(Point(0,0));
t.insert(Point(2,0));
t.insert(Point(2,2));
for(Face_handle f : t.finite_face_handles())
f->info() = CGAL::IO::blue();
Point p(0.5,0.5);
Face_handle fh = t.locate(p);
fh->info() = CGAL::IO::red();
return 0;
}
The class Triangulation_2 is the basic class designed to handle triangulations of set of points in t...
Definition: Triangulation_2.h:170
Vertex_handle insert(const Point &p, Face_handle f=Face_handle())
Inserts point p in the triangulation and returns the corresponding vertex.
The class Triangulation_face_base_with_info_2 is a model of the concept TriangulationFaceBase_2 to be...
Definition: Triangulation_face_base_with_info_2.h:34
The class Triangulation_vertex_base_2 is the default model for the concept TriangulationVertexBase_2.
Definition: Triangulation_vertex_base_2.h:34